Struct oxygengine_composite_renderer::component::CompositeRenderDepth [−][src]
pub struct CompositeRenderDepth(pub Scalar);
Trait Implementations
impl Clone for CompositeRenderDepth[src]
impl Clone for CompositeRenderDepth[src]fn clone(&self) -> CompositeRenderDepth[src]
pub fn clone_from(&mut self, source: &Self)1.0.0[src]
impl Component for CompositeRenderDepth[src]
impl Component for CompositeRenderDepth[src]type Storage = VecStorage<Self>
Associated storage type for this component.
impl Copy for CompositeRenderDepth[src]
impl Copy for CompositeRenderDepth[src]impl Default for CompositeRenderDepth[src]
impl Default for CompositeRenderDepth[src]fn default() -> CompositeRenderDepth[src]
impl<'de> Deserialize<'de> for CompositeRenderDepth[src]
impl<'de> Deserialize<'de> for CompositeRenderDepth[src]fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>, [src]
__D: Deserializer<'de>,
impl PartialEq<CompositeRenderDepth> for CompositeRenderDepth[src]
impl PartialEq<CompositeRenderDepth> for CompositeRenderDepth[src]fn eq(&self, other: &CompositeRenderDepth) -> bool[src]
fn ne(&self, other: &CompositeRenderDepth) -> bool[src]
impl PartialOrd<CompositeRenderDepth> for CompositeRenderDepth[src]
impl PartialOrd<CompositeRenderDepth> for CompositeRenderDepth[src]fn partial_cmp(&self, other: &CompositeRenderDepth) -> Option<Ordering>[src]
#[must_use]pub fn lt(&self, other: &Rhs) -> bool1.0.0[src]
#[must_use]
pub fn lt(&self, other: &Rhs) -> bool#[must_use]pub fn le(&self, other: &Rhs) -> bool1.0.0[src]
#[must_use]
pub fn le(&self, other: &Rhs) -> bool#[must_use]pub fn gt(&self, other: &Rhs) -> bool1.0.0[src]
#[must_use]
pub fn gt(&self, other: &Rhs) -> bool#[must_use]pub fn ge(&self, other: &Rhs) -> bool1.0.0[src]
#[must_use]
pub fn ge(&self, other: &Rhs) -> boolimpl Prefab for CompositeRenderDepth[src]
impl Prefab for CompositeRenderDepth[src]pub fn from_prefab(data: Value) -> Result<Self, PrefabError>[src]
pub fn from_prefab_with_extras(
data: Value,
_named_entities: &HashMap<String, Entity, RandomState>,
_state_token: ID<()>
) -> Result<Self, PrefabError>[src]
data: Value,
_named_entities: &HashMap<String, Entity, RandomState>,
_state_token: ID<()>
) -> Result<Self, PrefabError>
pub fn to_prefab(&self) -> Result<Value, PrefabError>[src]
pub fn from_prefab_str(data: &str) -> Result<Self, PrefabError>[src]
pub fn to_prefab_string(&self) -> Result<String, PrefabError>[src]
pub fn post_from_prefab(&mut self)[src]
impl PrefabComponent for CompositeRenderDepth[src]
impl PrefabComponent for CompositeRenderDepth[src]impl Serialize for CompositeRenderDepth[src]
impl Serialize for CompositeRenderDepth[src]Auto Trait Implementations
impl RefUnwindSafe for CompositeRenderDepth
impl RefUnwindSafe for CompositeRenderDepthimpl Send for CompositeRenderDepth
impl Send for CompositeRenderDepthimpl Sync for CompositeRenderDepth
impl Sync for CompositeRenderDepthimpl Unpin for CompositeRenderDepth
impl Unpin for CompositeRenderDepthimpl UnwindSafe for CompositeRenderDepth
impl UnwindSafe for CompositeRenderDepthBlanket Implementations
impl<T> Any for T where
T: Any,
impl<T> Any for T where
T: Any, pub fn get_type_id(&self) -> TypeId
impl<'a, C> ComponentContainerModify<'a, ComponentContainer<'a, C>> for C where
C: Component, [src]
impl<'a, C> ComponentContainerModify<'a, ComponentContainer<'a, C>> for C where
C: Component, [src]pub fn fetch(world: &'a World, entity: Entity) -> ComponentContainer<'a, C>[src]
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>, [src]
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>, [src]impl<T> TryDefault for T where
T: Default,
impl<T> TryDefault for T where
T: Default,