Struct oxygengine_composite_renderer::mesh_animation_asset_protocol::MeshAnimationSequence [−][src]
Fields
submesh_alpha: HashMap<usize, Phase>
submesh_order: HashMap<usize, Phase>
bone_position_x: HashMap<String, Phase>
bone_position_y: HashMap<String, Phase>
bone_rotation: HashMap<String, Phase>
bone_scale_x: HashMap<String, Phase>
bone_scale_y: HashMap<String, Phase>
Implementations
impl MeshAnimationSequence
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pub fn initialize(&mut self)
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pub fn length(&self) -> Scalar
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pub fn sample_submesh_alpha(
&self,
time: Scalar,
index: usize,
current: Scalar
) -> Scalar
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&self,
time: Scalar,
index: usize,
current: Scalar
) -> Scalar
pub fn sample_submesh_order(
&self,
time: Scalar,
index: usize,
current: Scalar
) -> Scalar
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&self,
time: Scalar,
index: usize,
current: Scalar
) -> Scalar
pub fn sample_bone_position_x(
&self,
time: Scalar,
name: &str,
current: Scalar
) -> Scalar
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&self,
time: Scalar,
name: &str,
current: Scalar
) -> Scalar
pub fn sample_bone_position_y(
&self,
time: Scalar,
name: &str,
current: Scalar
) -> Scalar
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&self,
time: Scalar,
name: &str,
current: Scalar
) -> Scalar
pub fn sample_bone_rotation(
&self,
time: Scalar,
name: &str,
current: Scalar
) -> Scalar
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&self,
time: Scalar,
name: &str,
current: Scalar
) -> Scalar
pub fn sample_bone_scale_x(
&self,
time: Scalar,
name: &str,
current: Scalar
) -> Scalar
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&self,
time: Scalar,
name: &str,
current: Scalar
) -> Scalar
pub fn sample_bone_scale_y(
&self,
time: Scalar,
name: &str,
current: Scalar
) -> Scalar
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&self,
time: Scalar,
name: &str,
current: Scalar
) -> Scalar
Trait Implementations
impl Clone for MeshAnimationSequence
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fn clone(&self) -> MeshAnimationSequence
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pub fn clone_from(&mut self, source: &Self)
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impl Debug for MeshAnimationSequence
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impl<'de> Deserialize<'de> for MeshAnimationSequence
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
impl Serialize for MeshAnimationSequence
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Auto Trait Implementations
impl RefUnwindSafe for MeshAnimationSequence
impl Send for MeshAnimationSequence
impl Sync for MeshAnimationSequence
impl Unpin for MeshAnimationSequence
impl UnwindSafe for MeshAnimationSequence
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Any for T where
T: Any,
T: Any,
pub fn get_type_id(&self) -> TypeId
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,
impl<T> Event for T where
T: Send + Sync + 'static,
T: Send + Sync + 'static,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Pointable for T
pub const ALIGN: usize
type Init = T
The type for initializers.
pub unsafe fn init(init: <T as Pointable>::Init) -> usize
pub unsafe fn deref<'a>(ptr: usize) -> &'a T
pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T
pub unsafe fn drop(ptr: usize)
impl<T> Resource for T where
T: Any,
T: Any,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,