pub struct LegendSettings {
pub visible: bool,
pub position: LegendPosition,
pub overlay: bool,
}Expand description
Effective legend settings. An absent legend has right/false defaults.
Fields§
§visible: bool§position: LegendPosition§overlay: boolTrait Implementations§
Source§impl Clone for LegendSettings
impl Clone for LegendSettings
impl Copy for LegendSettings
Source§impl Debug for LegendSettings
impl Debug for LegendSettings
Source§impl Default for LegendSettings
impl Default for LegendSettings
impl Eq for LegendSettings
Source§impl PartialEq for LegendSettings
impl PartialEq for LegendSettings
impl StructuralPartialEq for LegendSettings
Auto Trait Implementations§
impl Freeze for LegendSettings
impl RefUnwindSafe for LegendSettings
impl Send for LegendSettings
impl Sync for LegendSettings
impl Unpin for LegendSettings
impl UnsafeUnpin for LegendSettings
impl UnwindSafe for LegendSettings
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.