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TableState

Struct TableState 

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pub struct TableState {
    pub column_widths: Vec<f32>,
    pub column_order: Vec<usize>,
    pub sort_column: Option<usize>,
    pub sort_ascending: bool,
    pub column_filters: Vec<String>,
    pub current_page: usize,
    pub page_size: usize,
    pub pinned_columns: usize,
    pub zebra_striping: bool,
}
Expand description

Serialisable snapshot of the mutable UI state of a Table.

Only the view state is captured — not the data source itself. This is deliberately scoped to what a user would expect to have restored between sessions: column layout, sort, filters, pagination, and display flags.

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§column_widths: Vec<f32>

Runtime column widths (logical pixels) in logical column order.

§column_order: Vec<usize>

Column render order: column_order[i] is the logical column index at render position i.

§sort_column: Option<usize>

Active sort column index, or None for no sort.

§sort_ascending: bool

true = ascending, false = descending. Ignored when sort_column is None.

§column_filters: Vec<String>

Per-column filter text strings (empty = no filter). Indexed by logical column index.

§current_page: usize

Current page (0-based) in paginated mode.

§page_size: usize

Rows per page. 0 disables pagination.

§pinned_columns: usize

Number of leftmost columns pinned (frozen) during horizontal scrolling.

§zebra_striping: bool

Whether alternate rows are rendered with a different background colour.

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impl TableState

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pub fn from_table_fields( column_widths: Vec<f32>, column_order: Vec<usize>, sort_column: Option<usize>, sort_ascending: bool, column_filters: Vec<String>, current_page: usize, page_size: usize, pinned_columns: usize, zebra_striping: bool, ) -> Self

Create a TableState from the current settings of a Table.

This is a non-generic helper that accepts the individual fields directly to avoid a trait bound cycle between this module and table.rs.

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impl Clone for TableState

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fn clone(&self) -> TableState

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TableState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for TableState

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PartialEq for TableState

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fn eq(&self, other: &TableState) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for TableState

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.