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GradientPipeline

Struct GradientPipeline 

Source
pub struct GradientPipeline {
    pub pipeline: RenderPipeline,
    pub bind_group_layout: BindGroupLayout,
}
Expand description

The compiled gradient pipeline: gradient quads rendered via a per-draw uniform buffer carrying gradient type, stops, and geometry.

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§pipeline: RenderPipeline

The render pipeline (vertex + fragment stages, alpha blending).

§bind_group_layout: BindGroupLayout

Layout of bind group 0: viewport uniform (binding 0) and gradient uniform buffer (binding 1).

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impl GradientPipeline

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pub fn new(device: &Device) -> Self

Build the gradient pipeline for a colour target in TARGET_FORMAT.

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