pub struct TextureGuard {
pub handle: TextureHandle,
/* private fields */
}Expand description
RAII wrapper that releases a TextureHandle when dropped.
Fields§
§handle: TextureHandleThe guarded texture handle.
Implementations§
Source§impl TextureGuard
impl TextureGuard
Sourcepub fn new(
handle: TextureHandle,
registry: Rc<RefCell<ResourceRegistry>>,
) -> Self
pub fn new( handle: TextureHandle, registry: Rc<RefCell<ResourceRegistry>>, ) -> Self
Construct a guard that will release handle on drop.
Trait Implementations§
Source§impl Drop for TextureGuard
impl Drop for TextureGuard
Auto Trait Implementations§
impl !RefUnwindSafe for TextureGuard
impl !Send for TextureGuard
impl !Sync for TextureGuard
impl !UnwindSafe for TextureGuard
impl Freeze for TextureGuard
impl Unpin for TextureGuard
impl UnsafeUnpin for TextureGuard
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more