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SurfaceColorFormat

Enum SurfaceColorFormat 

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pub enum SurfaceColorFormat {
    Rgba8Unorm,
    Rgba8UnormSrgb,
    Bgra8Unorm,
    Bgra8UnormSrgb,
    Rgb10a2Unorm,
    Rgba16Float,
}
Expand description

A supported colour surface format.

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Rgba8Unorm

8 bits per channel, sRGB-encoded. Standard SDR format.

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Rgba8UnormSrgb

8 bits per channel, gamma-corrected sRGB (GPU applies sRGB encoding on store / decoding on sample).

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Bgra8Unorm

8 bits per channel, BGRA byte order (common on Windows/Metal).

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Bgra8UnormSrgb

8 bits per channel, BGRA, sRGB.

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Rgb10a2Unorm

10 bits per colour channel + 2-bit alpha, sRGB. Increases precision for SDR content; may be used for extended-range (scRGB) content.

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Rgba16Float

16 bits per channel, floating-point (linear light). HDR-capable.

Implementations§

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impl SurfaceColorFormat

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pub fn wgpu_format(self) -> TextureFormat

Return the corresponding wgpu::TextureFormat.

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pub fn is_hdr(self) -> bool

Return true if this format is capable of representing HDR values (i.e. luminance > 1.0 in linear light).

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pub fn bits_per_channel(self) -> u32

Return the nominal bits per channel for this format.

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pub fn expects_linear_light(self) -> bool

Return true if the GPU pipeline should output linear light values when rendering into this format (as opposed to gamma-encoded sRGB).

Rgba16Float expects linear light. The Unorm variants are usually treated as gamma-encoded sRGB in practice; the UnormSrgb variants have explicit sRGB encoding built into the attachment load/store.

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impl Clone for SurfaceColorFormat

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fn clone(&self) -> SurfaceColorFormat

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for SurfaceColorFormat

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impl Debug for SurfaceColorFormat

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SurfaceColorFormat

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fn default() -> SurfaceColorFormat

Returns the “default value” for a type. Read more
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impl Eq for SurfaceColorFormat

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impl Hash for SurfaceColorFormat

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for SurfaceColorFormat

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fn eq(&self, other: &SurfaceColorFormat) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for SurfaceColorFormat

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impl<T> Any for T
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Gets the TypeId of self. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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fn downcast(&self) -> &T

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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Calls U::from(self).

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