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BlurUniforms

Struct BlurUniforms 

Source
#[repr(C)]
pub struct BlurUniforms { pub direction: [f32; 2], pub texel_size: [f32; 2], pub radius: f32, pub sigma: f32, pub _pad: [f32; 2], }
Expand description

Uniform block for the separable Gaussian blur pass.

Matches the BlurUniforms struct in blur.wgsl.

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§direction: [f32; 2]

Blur direction: [1.0, 0.0] for horizontal, [0.0, 1.0] for vertical.

§texel_size: [f32; 2]

Per-texel step size: [1.0/viewport_w, 1.0/viewport_h].

§radius: f32

Blur radius in pixels (0 = no blur, 1 tap each side).

§sigma: f32

Gaussian sigma: max(blur_radius, 1.0) / 2.0.

§_pad: [f32; 2]

Padding to 32 bytes.

Trait Implementations§

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impl Clone for BlurUniforms

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fn clone(&self) -> BlurUniforms

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for BlurUniforms

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impl Debug for BlurUniforms

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Pod for BlurUniforms

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impl Zeroable for BlurUniforms

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fn zeroed() -> Self

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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impl<T> AnyBitPattern for T
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Immutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
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type Bits = T

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
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If this function returns true, then it must be valid to reinterpret bits as &Self.
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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Calls U::from(self).

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