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MouseEvent

Enum MouseEvent 

Source
pub enum MouseEvent {
    Down {
        pos: Point,
        button: MouseButton,
        modifiers: Modifiers,
    },
    Up {
        pos: Point,
        button: MouseButton,
        modifiers: Modifiers,
    },
    Move {
        pos: Point,
        modifiers: Modifiers,
    },
    Enter {
        pos: Point,
    },
    Leave {
        pos: Point,
    },
    DoubleClick {
        pos: Point,
        button: MouseButton,
        modifiers: Modifiers,
    },
    TripleClick {
        pos: Point,
        button: MouseButton,
        modifiers: Modifiers,
    },
    Scroll {
        pos: Point,
        delta: ScrollDelta,
        modifiers: Modifiers,
    },
    DragStart {
        pos: Point,
        button: MouseButton,
    },
    DragMove {
        pos: Point,
        delta: Point,
    },
    DragEnd {
        pos: Point,
        button: MouseButton,
    },
}
Expand description

A pointer (mouse / trackpad) event in tree-local coordinates.

Variants§

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Down

A button was pressed.

Fields

§pos: Point

Position in tree-local logical pixels.

§button: MouseButton

Which button.

§modifiers: Modifiers

Modifier state.

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Up

A button was released.

Fields

§pos: Point

Position in tree-local logical pixels.

§button: MouseButton

Which button.

§modifiers: Modifiers

Modifier state.

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Move

The pointer moved without a press/release.

Fields

§pos: Point

New position.

§modifiers: Modifiers

Modifier state.

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Enter

The pointer entered a widget’s bounds.

Fields

§pos: Point

Position at entry.

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Leave

The pointer left a widget’s bounds.

Fields

§pos: Point

Position at exit (last known).

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DoubleClick

A double click (two Downs within the platform double-click window).

Fields

§pos: Point

Position.

§button: MouseButton

Which button.

§modifiers: Modifiers

Modifier state.

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TripleClick

A triple click (three rapid Downs; selects a paragraph by convention).

Fields

§pos: Point

Position.

§button: MouseButton

Which button.

§modifiers: Modifiers

Modifier state.

§

Scroll

A scroll-wheel / trackpad scroll, discrete or smooth (see ScrollDelta).

Fields

§pos: Point

Position of the pointer when the scroll occurred.

§delta: ScrollDelta

Scroll delta.

§modifiers: Modifiers

Modifier state.

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DragStart

A drag gesture began (button held and moved past the start threshold).

Fields

§pos: Point

Position where the drag started.

§button: MouseButton

Which button initiated the drag.

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DragMove

The pointer moved while dragging.

Fields

§pos: Point

Current position.

§delta: Point

Movement since the previous DragMove/DragStart.

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DragEnd

A drag gesture ended (button released).

Fields

§pos: Point

Position where the drag ended.

§button: MouseButton

Which button was released.

Implementations§

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impl MouseEvent

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pub fn position(&self) -> Point

The pointer position carried by this event.

Trait Implementations§

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impl Clone for MouseEvent

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fn clone(&self) -> MouseEvent

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MouseEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for MouseEvent

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fn eq(&self, other: &MouseEvent) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for MouseEvent

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.