pub enum ScrollDelta {
Lines {
x: f32,
y: f32,
},
Pixels {
x: f32,
y: f32,
},
}Expand description
Mouse scroll-wheel delta.
Positive y scrolls content up (wheel away from the user) by convention.
Variants§
Lines
Discrete line-based scrolling (mouse wheel notches).
Pixels
Smooth pixel-precise scrolling (trackpads).
Trait Implementations§
Source§impl Clone for ScrollDelta
impl Clone for ScrollDelta
Source§fn clone(&self) -> ScrollDelta
fn clone(&self) -> ScrollDelta
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for ScrollDelta
Source§impl Debug for ScrollDelta
impl Debug for ScrollDelta
Source§impl PartialEq for ScrollDelta
impl PartialEq for ScrollDelta
impl StructuralPartialEq for ScrollDelta
Auto Trait Implementations§
impl Freeze for ScrollDelta
impl RefUnwindSafe for ScrollDelta
impl Send for ScrollDelta
impl Sync for ScrollDelta
impl Unpin for ScrollDelta
impl UnsafeUnpin for ScrollDelta
impl UnwindSafe for ScrollDelta
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more