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MultiPageAtlas

Struct MultiPageAtlas 

Source
pub struct MultiPageAtlas {
    pub pages: Vec<SdfAtlas>,
    pub page_size: u32,
}
Expand description

An atlas that spans multiple pages when a single texture is not large enough.

Each page is an independent SdfAtlas of the same page_size. Tiles are distributed greedily: when the current page is full a new one is opened.

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§pages: Vec<SdfAtlas>

Individual atlas pages (same dimensions, different tiles).

§page_size: u32

Pixel size of each page (width == height).

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impl MultiPageAtlas

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pub fn pack(tiles: &[SdfTile], page_size: u32, padding: u32) -> Self

Pack tiles across as many pages as necessary.

Tiles that are too large to fit a fresh page on their own are silently dropped to avoid an infinite loop. All other tiles are packed with the Shelf algorithm.

Source

pub fn lookup(&self, glyph_id: u16) -> Option<(usize, &UvRect)>

Find the UV rect for a glyph across all pages.

Returns (page_index, &UvRect) if found, or None.

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