pub struct DeadLetterQueue { /* private fields */ }Expand description
Dead Letter Queue manager
Implementations§
Source§impl DeadLetterQueue
impl DeadLetterQueue
Sourcepub async fn handle_failed_event(
&self,
event: StreamEvent,
failure_reason: FailureReason,
error_message: String,
) -> Result<()>
pub async fn handle_failed_event( &self, event: StreamEvent, failure_reason: FailureReason, error_message: String, ) -> Result<()>
Handle a failed event
Sourcepub async fn process_retries<F, Fut>(
&self,
retry_fn: F,
) -> Result<Vec<StreamEvent>>
pub async fn process_retries<F, Fut>( &self, retry_fn: F, ) -> Result<Vec<StreamEvent>>
Process retry queue
Sourcepub async fn replay_dlq<F, Fut>(
&self,
replay_fn: F,
max_events: Option<usize>,
) -> Result<Vec<StreamEvent>>
pub async fn replay_dlq<F, Fut>( &self, replay_fn: F, max_events: Option<usize>, ) -> Result<Vec<StreamEvent>>
Replay events from DLQ
Sourcepub async fn get_by_reason(&self, reason: &FailureReason) -> Vec<FailedEvent>
pub async fn get_by_reason(&self, reason: &FailureReason) -> Vec<FailedEvent>
Get events from DLQ by failure reason
Sourcepub async fn remove_from_dlq(
&self,
predicate: impl Fn(&FailedEvent) -> bool,
) -> usize
pub async fn remove_from_dlq( &self, predicate: impl Fn(&FailedEvent) -> bool, ) -> usize
Remove specific event from DLQ
Sourcepub async fn retry_queue_size(&self) -> usize
pub async fn retry_queue_size(&self) -> usize
Get retry queue size
Sourcepub async fn get_all_dlq_events(&self) -> Vec<FailedEvent>
pub async fn get_all_dlq_events(&self) -> Vec<FailedEvent>
Get all DLQ events
Auto Trait Implementations§
impl Freeze for DeadLetterQueue
impl !RefUnwindSafe for DeadLetterQueue
impl Send for DeadLetterQueue
impl Sync for DeadLetterQueue
impl Unpin for DeadLetterQueue
impl UnsafeUnpin for DeadLetterQueue
impl !UnwindSafe for DeadLetterQueue
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Converts
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Converts
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