pub struct CepEngine { /* private fields */ }Expand description
Complex Event Processing engine
Implementations§
Source§impl CepEngine
impl CepEngine
Sourcepub async fn register_pattern(
&mut self,
name: &str,
pattern: EventPattern,
) -> Result<()>
pub async fn register_pattern( &mut self, name: &str, pattern: EventPattern, ) -> Result<()>
Register an event pattern
Sourcepub async fn register_rule(&mut self, rule: ProcessingRule) -> Result<()>
pub async fn register_rule(&mut self, rule: ProcessingRule) -> Result<()>
Register a processing rule
Sourcepub async fn process_event(
&mut self,
event: StreamEvent,
) -> Result<Vec<DetectedPattern>>
pub async fn process_event( &mut self, event: StreamEvent, ) -> Result<Vec<DetectedPattern>>
Process an event through the CEP engine
Sourcepub async fn get_metrics(&self) -> CepMetrics
pub async fn get_metrics(&self) -> CepMetrics
Get current metrics
Sourcepub async fn get_statistics(&self) -> CepStatistics
pub async fn get_statistics(&self) -> CepStatistics
Get statistics
Auto Trait Implementations§
impl Freeze for CepEngine
impl !RefUnwindSafe for CepEngine
impl Send for CepEngine
impl Sync for CepEngine
impl Unpin for CepEngine
impl UnsafeUnpin for CepEngine
impl !UnwindSafe for CepEngine
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Converts
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