Skip to main content

Mesh2D

Struct Mesh2D 

Source
pub struct Mesh2D {
    pub nodes: HashMap<u32, MeshNode2D>,
    pub elements: HashMap<u32, MeshElement>,
    pub next_node_id: u32,
    pub next_elem_id: u32,
}
Expand description

2D triangular mesh supporting adaptive refinement

Fields§

§nodes: HashMap<u32, MeshNode2D>

All nodes indexed by their ID

§elements: HashMap<u32, MeshElement>

All elements indexed by their ID

§next_node_id: u32

Next available node ID

§next_elem_id: u32

Next available element ID

Implementations§

Source§

impl Mesh2D

Source

pub fn new() -> Self

Create an empty mesh

Source

pub fn add_node(&mut self, x: f64, y: f64) -> u32

Add a node at (x, y) and return its assigned ID

Source

pub fn add_element(&mut self, n0: u32, n1: u32, n2: u32) -> u32

Add a triangular element referencing three existing node IDs Returns the new element ID

Source

pub fn element_area(&self, elem: &MeshElement) -> f64

Compute the signed area of a triangle element Returns 0.0 if any referenced node is missing

Source

pub fn element_edge_lengths(&self, elem: &MeshElement) -> [f64; 3]

Compute the three edge lengths [|e01|, |e12|, |e20|] Returns [0,0,0] if any node is missing

Source

pub fn element_aspect_ratio(&self, elem: &MeshElement) -> f64

Compute the aspect ratio as longest_edge / shortest_edge Returns f64::INFINITY for degenerate elements

Source

pub fn element_min_angle_deg(&self, elem: &MeshElement) -> f64

Compute the minimum interior angle in degrees Uses the law of cosines; returns 0.0 for degenerate elements

Source

pub fn midpoint(&self, n1: u32, n2: u32) -> (f64, f64)

Compute the midpoint coordinates between two nodes Returns (0,0) if either node is missing

Source

pub fn refine_element(&mut self, elem_id: u32) -> [u32; 4]

Refine a single element by bisecting all three edges.

Inserts midpoint nodes on each edge and creates 4 congruent sub-triangles:

       n2
      /  \
     m20--m12
    / \  / \
  n0--m01--n1

Returns the IDs of the 4 new child elements. Returns an empty array if the element is not found or already at MAX_REFINEMENT_LEVEL.

Source

pub fn should_refine( &self, elem: &MeshElement, criteria: &RefinementCriteria, error_map: &HashMap<u32, f64>, ) -> bool

Determine whether an element should be refined given criteria and an error map

Source

pub fn refine_mesh( &mut self, criteria: &RefinementCriteria, error_map: &HashMap<u32, f64>, ) -> RefinementStats

Perform one global refinement pass: refine all elements meeting the criteria.

Returns statistics about this refinement pass.

Source

pub fn node_count(&self) -> usize

Return the current number of nodes

Source

pub fn element_count(&self) -> usize

Return the current number of elements

Source

pub fn total_area(&self) -> f64

Compute the total mesh area (sum of all element areas)

Trait Implementations§

Source§

impl Clone for Mesh2D

Source§

fn clone(&self) -> Mesh2D

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for Mesh2D

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for Mesh2D

Source§

fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> Pointable for T

Source§

const ALIGN: usize

The alignment of pointer.
Source§

type Init = T

The type for initializers.
Source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
Source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
Source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
Source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T> PolicyExt for T
where T: ?Sized,

Source§

fn and<P, B, E>(self, other: P) -> And<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow only if self and other return Action::Follow. Read more
Source§

fn or<P, B, E>(self, other: P) -> Or<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow if either self or other returns Action::Follow. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V

Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<T> ErasedDestructor for T
where T: 'static,