pub trait DistributedCache: Send + Sync {
// Required methods
fn get<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn set<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
value: Vec<u8>,
ttl: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn delete<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn exists<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn invalidate_by_tags<'life0, 'life1, 'async_trait>(
&'life0 self,
tags: &'life1 [String],
) -> Pin<Box<dyn Future<Output = Result<u64>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn get_stats<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<CacheStats>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn health_check<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn clear<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
}Expand description
Distributed cache trait
Required Methods§
fn get<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn set<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
value: Vec<u8>,
ttl: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn delete<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn exists<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn get_stats<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<CacheStats>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn health_check<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn clear<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".