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NodeMonitor

Struct NodeMonitor 

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pub struct NodeMonitor { /* private fields */ }
Expand description

Tracks node health based on heartbeat records and configurable timeouts.

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impl NodeMonitor

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pub fn new(timeout_ms: u64) -> Self

Create a new monitor.

  • timeout_ms — a node is considered dead when no heartbeat has been received for this many milliseconds.
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pub fn with_max_history(self, max_history: usize) -> Self

Set the maximum heartbeat history to retain per node.

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pub fn register(&mut self, node: NodeInfo)

Register a new node. Overwrites any previous registration for the same ID.

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pub fn record_heartbeat( &mut self, node_id: &str, received_at: u64, latency_ms: u64, ) -> bool

Record a heartbeat received from a node.

Sets the node’s state to Alive and appends the record to its history. Returns false if the node is not registered.

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pub fn check_timeouts(&mut self, now: u64) -> Vec<String>

Scan all registered nodes and mark those whose last heartbeat is older than timeout_ms as Dead.

Returns the IDs of nodes that transitioned to Dead in this call.

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pub fn state(&self, node_id: &str) -> Option<&NodeState>

Return the current state of a node.

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pub fn alive_nodes(&self) -> Vec<&NodeInfo>

Return references to all nodes whose state is Alive.

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pub fn dead_nodes(&self) -> Vec<&NodeInfo>

Return references to all nodes whose state is Dead.

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pub fn avg_latency(&self, node_id: &str) -> Option<f64>

Compute the average heartbeat latency for a node.

Returns None if the node has no heartbeat history.

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pub fn node_count(&self) -> usize

Total number of registered nodes.

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pub fn remove(&mut self, node_id: &str) -> bool

Deregister a node. Returns true if it existed.

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pub fn last_heartbeat(&self, node_id: &str) -> Option<&HeartbeatRecord>

Return the most recent heartbeat record for a node, if any.

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pub fn heartbeat_count(&self, node_id: &str) -> usize

Number of heartbeat records stored for a node.

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