pub struct ExecutorState {
pub operator_states: HashMap<OperatorId, OperatorState>,
pub rows_processed: u64,
pub intermediate_results: Vec<u8>,
}Expand description
Executor state for checkpointing
Fields§
§operator_states: HashMap<OperatorId, OperatorState>Operator states by operator ID
rows_processed: u64Rows processed so far
intermediate_results: Vec<u8>Intermediate results
Trait Implementations§
Source§impl Clone for ExecutorState
impl Clone for ExecutorState
Source§fn clone(&self) -> ExecutorState
fn clone(&self) -> ExecutorState
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ExecutorState
impl Debug for ExecutorState
Source§impl Default for ExecutorState
impl Default for ExecutorState
Source§fn default() -> ExecutorState
fn default() -> ExecutorState
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for ExecutorState
impl RefUnwindSafe for ExecutorState
impl Send for ExecutorState
impl Sync for ExecutorState
impl Unpin for ExecutorState
impl UnsafeUnpin for ExecutorState
impl UnwindSafe for ExecutorState
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