pub struct PyDebugOverlay {
pub primitives: Vec<DebugPrimitive>,
pub wireframe: bool,
pub default_color: [f64; 4],
pub persistent: bool,
}Expand description
Debug overlay manager for visualizing physics primitives.
Fields§
§primitives: Vec<DebugPrimitive>List of debug primitives to render.
wireframe: boolWhether to draw wireframe (true) or solid (false).
default_color: [f64; 4]Default color for new primitives.
persistent: boolWhether overlay persists across frames.
Implementations§
Source§impl PyDebugOverlay
impl PyDebugOverlay
Sourcepub fn draw_sphere(
&mut self,
center: [f64; 3],
radius: f64,
color: Option<[f64; 4]>,
)
pub fn draw_sphere( &mut self, center: [f64; 3], radius: f64, color: Option<[f64; 4]>, )
Draw a sphere at the given center.
Sourcepub fn draw_box(
&mut self,
min: [f64; 3],
max: [f64; 3],
color: Option<[f64; 4]>,
)
pub fn draw_box( &mut self, min: [f64; 3], max: [f64; 3], color: Option<[f64; 4]>, )
Draw an axis-aligned box.
Sourcepub fn draw_arrow(
&mut self,
start: [f64; 3],
end: [f64; 3],
color: Option<[f64; 4]>,
shaft_radius: f64,
)
pub fn draw_arrow( &mut self, start: [f64; 3], end: [f64; 3], color: Option<[f64; 4]>, shaft_radius: f64, )
Draw an arrow from start to end.
Sourcepub fn draw_text_3d(
&mut self,
position: [f64; 3],
text: impl Into<String>,
color: Option<[f64; 4]>,
size: f64,
)
pub fn draw_text_3d( &mut self, position: [f64; 3], text: impl Into<String>, color: Option<[f64; 4]>, size: f64, )
Draw a 3D text label.
Trait Implementations§
Source§impl Clone for PyDebugOverlay
impl Clone for PyDebugOverlay
Source§fn clone(&self) -> PyDebugOverlay
fn clone(&self) -> PyDebugOverlay
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PyDebugOverlay
impl Debug for PyDebugOverlay
Source§impl Default for PyDebugOverlay
impl Default for PyDebugOverlay
Source§impl<'de> Deserialize<'de> for PyDebugOverlay
impl<'de> Deserialize<'de> for PyDebugOverlay
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for PyDebugOverlay
impl RefUnwindSafe for PyDebugOverlay
impl Send for PyDebugOverlay
impl Sync for PyDebugOverlay
impl Unpin for PyDebugOverlay
impl UnsafeUnpin for PyDebugOverlay
impl UnwindSafe for PyDebugOverlay
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.