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GpuRigidBody

Struct GpuRigidBody 

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pub struct GpuRigidBody {
    pub position: [f32; 3],
    pub velocity: [f32; 3],
    pub orientation: [f32; 4],
    pub angular_velocity: [f32; 3],
    pub mass: f32,
    pub inv_inertia: [f32; 9],
}
Expand description

A single rigid body stored in GPU-friendly packed arrays of f32.

Orientation is stored as a unit quaternion [x, y, z, w]. The inverse inertia tensor is stored in row-major order as a 3×3 matrix.

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§position: [f32; 3]

World-space position (metres).

§velocity: [f32; 3]

Linear velocity (m/s).

§orientation: [f32; 4]

Orientation quaternion [x, y, z, w].

§angular_velocity: [f32; 3]

Angular velocity in world space (rad/s).

§mass: f32

Mass in kilograms.

§inv_inertia: [f32; 9]

Inverse of the body-space inertia tensor, row-major (3×3).

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impl GpuRigidBody

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pub fn new(mass: f32, ixx: f32, iyy: f32, izz: f32) -> Self

Create a new rigid body at rest with the given mass and diagonal inertia.

ixx, iyy, izz are the principal moments of inertia.

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impl Clone for GpuRigidBody

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fn clone(&self) -> GpuRigidBody

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GpuRigidBody

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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fn borrow(&self) -> &T

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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either(self, into_left: bool) -> Either<Self, Self>

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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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impl<T> Pointable for T

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const ALIGN: usize

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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unsafe fn deref<'a>(ptr: usize) -> &'a T

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unsafe fn drop(ptr: usize)

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type Owned = T

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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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fn upcast(&self) -> Option<&T>

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impl<T> WasmNotSync for T
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