pub struct VectorFluxGrid3D {
pub u: FluxGrid3D,
pub v: FluxGrid3D,
pub w: FluxGrid3D,
}Expand description
Three-component 3-D velocity / flux field.
Components u (x), v (y), w (z) are stored as separate FluxGrid3D
instances sharing the same dimensions and spacing.
Fields§
§u: FluxGrid3Dx-component.
v: FluxGrid3Dy-component.
w: FluxGrid3Dz-component.
Implementations§
Trait Implementations§
Source§impl Clone for VectorFluxGrid3D
impl Clone for VectorFluxGrid3D
Source§fn clone(&self) -> VectorFluxGrid3D
fn clone(&self) -> VectorFluxGrid3D
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for VectorFluxGrid3D
impl RefUnwindSafe for VectorFluxGrid3D
impl Send for VectorFluxGrid3D
impl Sync for VectorFluxGrid3D
impl Unpin for VectorFluxGrid3D
impl UnsafeUnpin for VectorFluxGrid3D
impl UnwindSafe for VectorFluxGrid3D
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more