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HotReloadTracker

Struct HotReloadTracker 

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pub struct HotReloadTracker { /* private fields */ }
Expand description

Tracks shader source modification times to support hot reload.

In production this would watch file system events; here timestamps are set manually for testing.

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impl HotReloadTracker

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pub fn new() -> Self

Create a new tracker.

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pub fn touch(&mut self, name: impl Into<String>, time: u64)

Record a modification for name at the given logical time.

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pub fn record_compile(&mut self, name: impl Into<String>, time: u64)

Record that name was compiled at the given logical time.

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pub fn needs_recompile(&self, name: &str) -> bool

Returns true when name has been modified since it was last compiled.

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pub fn stale_shaders(&self) -> Vec<&str>

Return all shader names that need recompilation.

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impl HotReloadTracker

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pub fn touch_batch(&mut self, names: &[&str], time: u64)

Touch multiple shaders at once with the same logical timestamp.

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pub fn flush_stale(&mut self, time: u64)

Record that all currently stale shaders have been recompiled at time.

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pub fn never_compiled(&self) -> Vec<&str>

Return the set of shader names that have been modified but never compiled.

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impl Debug for HotReloadTracker

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for HotReloadTracker

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fn default() -> HotReloadTracker

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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impl<T, U> Into<U> for T
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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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const ALIGN: usize

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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