pub struct ClothMesh {
pub vertices: Vec<ClothVertex>,
pub edges: Vec<ClothEdge>,
}Expand description
The cloth mesh consisting of vertices and spring edges.
Fields§
§vertices: Vec<ClothVertex>Mesh vertices (particles).
edges: Vec<ClothEdge>Spring edges.
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for ClothMesh
impl RefUnwindSafe for ClothMesh
impl Send for ClothMesh
impl Sync for ClothMesh
impl Unpin for ClothMesh
impl UnsafeUnpin for ClothMesh
impl UnwindSafe for ClothMesh
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more