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FluidGpuBuffer

Struct FluidGpuBuffer 

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pub struct FluidGpuBuffer {
    pub front: Vec<f64>,
    pub back: Vec<f64>,
    pub width: usize,
    pub height: usize,
    pub depth: usize,
    pub components: usize,
}
Expand description

A double-buffered GPU field for ping-pong updates.

front is the current read buffer; back is the current write buffer. Call FluidGpuBuffer::swap after each kernel dispatch to advance.

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§front: Vec<f64>

Front (read) buffer — size equals width * height * depth * components.

§back: Vec<f64>

Back (write) buffer — same size as front.

§width: usize

Number of grid cells in the x direction.

§height: usize

Number of grid cells in the y direction.

§depth: usize

Number of grid cells in the z direction (1 for 2-D grids).

§components: usize

Number of scalar components per cell (e.g. 3 for velocity, 1 for pressure).

Implementations§

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impl FluidGpuBuffer

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pub fn new(width: usize, height: usize, depth: usize, components: usize) -> Self

Allocate a zeroed double buffer for a width × height × depth grid with components scalars per cell.

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pub fn len(&self) -> usize

Total number of scalar values per buffer.

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pub fn is_empty(&self) -> bool

Returns true if the buffer contains no elements.

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pub fn swap(&mut self)

Swap front and back buffers (ping-pong).

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pub fn idx(&self, x: usize, y: usize, z: usize, c: usize) -> usize

Flat index for cell (x, y, z) and component c.

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pub fn read(&self, x: usize, y: usize, z: usize, c: usize) -> f64

Read a scalar from the front buffer.

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pub fn write(&mut self, x: usize, y: usize, z: usize, c: usize, val: f64)

Write a scalar to the back buffer.

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pub fn fill(&mut self, value: f64)

Fill both buffers with value.

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pub fn copy_front_to_back(&mut self)

Copy front into back.

Trait Implementations§

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impl Clone for FluidGpuBuffer

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fn clone(&self) -> FluidGpuBuffer

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for FluidGpuBuffer

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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fn borrow(&self) -> &T

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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

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unsafe fn drop(ptr: usize)

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type Owned = T

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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