pub struct SpecializationConstant {
pub name: String,
pub default_value: String,
pub description: String,
}Expand description
A specialization constant for shader compilation.
Fields§
§name: StringName of the constant in the shader source.
default_value: StringDefault value as a string.
description: StringDescription of what the constant controls.
Implementations§
Trait Implementations§
Source§impl Clone for SpecializationConstant
impl Clone for SpecializationConstant
Source§fn clone(&self) -> SpecializationConstant
fn clone(&self) -> SpecializationConstant
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for SpecializationConstant
impl RefUnwindSafe for SpecializationConstant
impl Send for SpecializationConstant
impl Sync for SpecializationConstant
impl Unpin for SpecializationConstant
impl UnsafeUnpin for SpecializationConstant
impl UnwindSafe for SpecializationConstant
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more