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DispatchBatch

Struct DispatchBatch 

Source
pub struct DispatchBatch {
    pub pipeline: ComputePipeline,
    pub bindings: Vec<CpuBuffer>,
    pub dispatch_dims: [u32; 3],
}
Expand description

A single compute dispatch pass: one pipeline plus its bound buffers.

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§pipeline: ComputePipeline

The pipeline to dispatch.

§bindings: Vec<CpuBuffer>

Buffers bound to this pass, in binding-slot order.

§dispatch_dims: [u32; 3]

The dispatch grid dimensions [X, Y, Z].

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impl DispatchBatch

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pub fn new(pipeline: ComputePipeline, workitems: u32) -> Self

Create a new dispatch batch, computing the required workgroup grid from workitems.

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pub fn bind(&mut self, buffer: CpuBuffer)

Append buffer to the binding list (next available slot).

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impl Debug for DispatchBatch

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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const ALIGN: usize

The alignment of pointer.
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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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type Error = <U as TryFrom<T>>::Error

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