pub struct LevelSetField {
pub nx: usize,
pub ny: usize,
pub nz: usize,
pub dx: f64,
pub origin: [f64; 3],
pub data: Vec<f64>,
}Expand description
Signed distance function sampled on a uniform 3-D Cartesian grid.
The grid has nx × ny × nz cells. Values are stored in row-major order
as data[iz * ny * nx + iy * nx + ix]. Positive values are outside the
surface; negative values are inside.
Fields§
§nx: usizeNumber of grid points along x.
ny: usizeNumber of grid points along y.
nz: usizeNumber of grid points along z.
dx: f64Grid spacing (uniform in all directions).
origin: [f64; 3]Origin of the grid (coordinates of node [0,0,0]).
data: Vec<f64>Flat array of signed distance values, length nx * ny * nz.
Implementations§
Source§impl LevelSetField
impl LevelSetField
Sourcepub fn new(nx: usize, ny: usize, nz: usize, dx: f64, origin: [f64; 3]) -> Self
pub fn new(nx: usize, ny: usize, nz: usize, dx: f64, origin: [f64; 3]) -> Self
Create a new LevelSetField filled with f64::MAX (uninitialized).
§Arguments
nx,ny,nz– grid dimensionsdx– uniform grid spacingorigin– world-space coordinates of node (0,0,0)
Sourcepub fn idx(&self, ix: usize, iy: usize, iz: usize) -> usize
pub fn idx(&self, ix: usize, iy: usize, iz: usize) -> usize
Linear index for grid node (ix, iy, iz).
Sourcepub fn node_pos(&self, ix: usize, iy: usize, iz: usize) -> [f64; 3]
pub fn node_pos(&self, ix: usize, iy: usize, iz: usize) -> [f64; 3]
World-space coordinates of grid node (ix, iy, iz).
Sourcepub fn get(&self, ix: usize, iy: usize, iz: usize) -> f64
pub fn get(&self, ix: usize, iy: usize, iz: usize) -> f64
Get the level-set value at grid node (ix, iy, iz).
Returns f64::MAX for out-of-bounds nodes.
Sourcepub fn set(&mut self, ix: usize, iy: usize, iz: usize, value: f64)
pub fn set(&mut self, ix: usize, iy: usize, iz: usize, value: f64)
Set the level-set value at grid node (ix, iy, iz).
Silently ignores out-of-bounds writes.
Sourcepub fn interpolate(&self, p: [f64; 3]) -> f64
pub fn interpolate(&self, p: [f64; 3]) -> f64
Tri-linear interpolation of the level-set field at world position p.
Returns f64::MAX for positions outside the grid.
Sourcepub fn gradient(&self, ix: usize, iy: usize, iz: usize) -> [f64; 3]
pub fn gradient(&self, ix: usize, iy: usize, iz: usize) -> [f64; 3]
Numerical gradient of the level-set field at grid node (ix, iy, iz).
Uses central differences where possible, one-sided differences at boundaries.
Sourcepub fn mean_curvature(&self, ix: usize, iy: usize, iz: usize) -> f64
pub fn mean_curvature(&self, ix: usize, iy: usize, iz: usize) -> f64
Mean curvature κ = div(∇φ / |∇φ|) at grid node (ix, iy, iz).
Computed via second-order finite differences.
Sourcepub fn init_sphere(&mut self, center: [f64; 3], radius: f64)
pub fn init_sphere(&mut self, center: [f64; 3], radius: f64)
Initialize the level-set as a sphere SDF.
Sets φ(x) = |x − center| − radius for all nodes.
Sourcepub fn init_box(&mut self, lo: [f64; 3], hi: [f64; 3])
pub fn init_box(&mut self, lo: [f64; 3], hi: [f64; 3])
Initialize the level-set as an axis-aligned box SDF.
Sets φ(x) to the signed distance to the box [lo, hi].
Sourcepub fn count_inside(&self) -> usize
pub fn count_inside(&self) -> usize
Count nodes with φ ≤ 0 (inside or on the interface).
Auto Trait Implementations§
impl Freeze for LevelSetField
impl RefUnwindSafe for LevelSetField
impl Send for LevelSetField
impl Sync for LevelSetField
impl Unpin for LevelSetField
impl UnsafeUnpin for LevelSetField
impl UnwindSafe for LevelSetField
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