pub struct LoopSubdivision;Expand description
Loop subdivision scheme for triangle meshes.
Implementations§
Source§impl LoopSubdivision
impl LoopSubdivision
Sourcepub fn subdivide(mesh: &TriangleMesh) -> TriangleMesh
pub fn subdivide(mesh: &TriangleMesh) -> TriangleMesh
Subdivide a triangle mesh once using the Loop scheme.
Each triangle is split into 4 sub-triangles by inserting midpoints on
every edge. Returns a new TriangleMesh with 4× the original face count.
Auto Trait Implementations§
impl Freeze for LoopSubdivision
impl RefUnwindSafe for LoopSubdivision
impl Send for LoopSubdivision
impl Sync for LoopSubdivision
impl Unpin for LoopSubdivision
impl UnsafeUnpin for LoopSubdivision
impl UnwindSafe for LoopSubdivision
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.