pub struct UvParameterization {
pub mesh: ProcessMesh,
pub uvs: Vec<Uv>,
}Expand description
UV parameterization result with per-vertex texture coordinates.
Fields§
§mesh: ProcessMeshMesh after parameterization (same topology).
uvs: Vec<Uv>Per-vertex UV coordinates in [0,1]².
Trait Implementations§
Source§impl Clone for UvParameterization
impl Clone for UvParameterization
Source§fn clone(&self) -> UvParameterization
fn clone(&self) -> UvParameterization
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for UvParameterization
impl RefUnwindSafe for UvParameterization
impl Send for UvParameterization
impl Sync for UvParameterization
impl Unpin for UvParameterization
impl UnsafeUnpin for UvParameterization
impl UnwindSafe for UvParameterization
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.