pub struct SimpleMesh {
pub vertices: Vec<[f64; 3]>,
pub triangles: Vec<[usize; 3]>,
}Expand description
A simple indexed triangle mesh using [f64;3] vertices.
Fields§
§vertices: Vec<[f64; 3]>Vertex positions.
triangles: Vec<[usize; 3]>Triangle indices (each triple is one triangle).
Implementations§
Source§impl SimpleMesh
impl SimpleMesh
Sourcepub fn from_data(vertices: Vec<[f64; 3]>, triangles: Vec<[usize; 3]>) -> Self
pub fn from_data(vertices: Vec<[f64; 3]>, triangles: Vec<[usize; 3]>) -> Self
Create a mesh from vertices and triangles.
Sourcepub fn n_triangles(&self) -> usize
pub fn n_triangles(&self) -> usize
Number of triangles.
Sourcepub fn n_vertices(&self) -> usize
pub fn n_vertices(&self) -> usize
Number of vertices.
Sourcepub fn triangle_verts(&self, tri_idx: usize) -> ([f64; 3], [f64; 3], [f64; 3])
pub fn triangle_verts(&self, tri_idx: usize) -> ([f64; 3], [f64; 3], [f64; 3])
Get triangle vertex positions.
Sourcepub fn add_vertex(&mut self, v: [f64; 3]) -> usize
pub fn add_vertex(&mut self, v: [f64; 3]) -> usize
Add a vertex and return its index.
Sourcepub fn add_triangle(&mut self, tri: [usize; 3])
pub fn add_triangle(&mut self, tri: [usize; 3])
Add a triangle.
Sourcepub fn surface_area(&self) -> f64
pub fn surface_area(&self) -> f64
Compute total surface area.
Sourcepub fn signed_volume(&self) -> f64
pub fn signed_volume(&self) -> f64
Compute signed volume (for closed meshes).
Sourcepub fn flip_normals(&mut self)
pub fn flip_normals(&mut self)
Flip all triangle orientations.
Sourcepub fn unit_cube(centre: [f64; 3], half_extent: f64) -> Self
pub fn unit_cube(centre: [f64; 3], half_extent: f64) -> Self
Create a unit cube mesh (for testing).
Sourcepub fn tetrahedron(centre: [f64; 3], _size: f64) -> Self
pub fn tetrahedron(centre: [f64; 3], _size: f64) -> Self
Create a tetrahedron mesh (for testing).
Trait Implementations§
Source§impl Clone for SimpleMesh
impl Clone for SimpleMesh
Source§fn clone(&self) -> SimpleMesh
fn clone(&self) -> SimpleMesh
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SimpleMesh
impl Debug for SimpleMesh
Auto Trait Implementations§
impl Freeze for SimpleMesh
impl RefUnwindSafe for SimpleMesh
impl Send for SimpleMesh
impl Sync for SimpleMesh
impl Unpin for SimpleMesh
impl UnsafeUnpin for SimpleMesh
impl UnwindSafe for SimpleMesh
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.