pub struct HeightfieldRayHit {
pub toi: f64,
pub point: Vec3,
}Expand description
A ray-hit result from HeightField::ray_cast.
Fields§
§toi: f64Time of impact (distance along ray).
point: Vec3World-space hit point.
Trait Implementations§
Source§impl Clone for HeightfieldRayHit
impl Clone for HeightfieldRayHit
Source§fn clone(&self) -> HeightfieldRayHit
fn clone(&self) -> HeightfieldRayHit
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for HeightfieldRayHit
impl RefUnwindSafe for HeightfieldRayHit
impl Send for HeightfieldRayHit
impl Sync for HeightfieldRayHit
impl Unpin for HeightfieldRayHit
impl UnsafeUnpin for HeightfieldRayHit
impl UnwindSafe for HeightfieldRayHit
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.