pub struct QuadricMatrix {
pub q: [[f64; 4]; 4],
}Expand description
4×4 symmetric quadric matrix used for QEM mesh simplification.
Fields§
§q: [[f64; 4]; 4]Row-major 4×4 matrix entries.
Implementations§
Source§impl QuadricMatrix
impl QuadricMatrix
Sourcepub fn from_plane(a: f64, b: f64, c: f64, d: f64) -> Self
pub fn from_plane(a: f64, b: f64, c: f64, d: f64) -> Self
Fundamental error quadric Kp = pp^T for a plane ax + by + cz + d = 0. The plane coefficients must satisfy a² + b² + c² = 1 (unit normal).
Sourcepub fn vertex_error(&self, v: [f64; 3]) -> f64
pub fn vertex_error(&self, v: [f64; 3]) -> f64
Vertex error v^T Q v in homogeneous coordinates [x, y, z, 1].
Auto Trait Implementations§
impl Freeze for QuadricMatrix
impl RefUnwindSafe for QuadricMatrix
impl Send for QuadricMatrix
impl Sync for QuadricMatrix
impl Unpin for QuadricMatrix
impl UnsafeUnpin for QuadricMatrix
impl UnwindSafe for QuadricMatrix
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.