pub struct BspPlane {
pub normal: [f64; 3],
pub offset: f64,
}Expand description
A BSP plane: normal·x = offset.
Fields§
§normal: [f64; 3]Outward-facing unit normal.
offset: f64Plane offset: normal·p = offset for points on the plane.
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for BspPlane
impl RefUnwindSafe for BspPlane
impl Send for BspPlane
impl Sync for BspPlane
impl Unpin for BspPlane
impl UnsafeUnpin for BspPlane
impl UnwindSafe for BspPlane
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.