pub struct AngularMotion {
pub pos: [f64; 3],
pub vel: [f64; 3],
pub angular_vel: [f64; 3],
pub orientation: [f64; 4],
}Expand description
Combined translation + rotation motion.
Fields§
§pos: [f64; 3]Initial position.
vel: [f64; 3]Linear velocity.
angular_vel: [f64; 3]Angular velocity (rotation axis * angular speed).
orientation: [f64; 4]Initial orientation (unit quaternion [x, y, z, w]).
Implementations§
Source§impl AngularMotion
impl AngularMotion
Sourcepub fn new(pos: [f64; 3], vel: [f64; 3]) -> Self
pub fn new(pos: [f64; 3], vel: [f64; 3]) -> Self
Creates a new angular motion (no rotation by default).
Sourcepub fn with_rotation(
pos: [f64; 3],
vel: [f64; 3],
angular_vel: [f64; 3],
) -> Self
pub fn with_rotation( pos: [f64; 3], vel: [f64; 3], angular_vel: [f64; 3], ) -> Self
Creates a motion with both translation and rotation.
Sourcepub fn position_at(&self, t: f64) -> [f64; 3]
pub fn position_at(&self, t: f64) -> [f64; 3]
Position at time t (linear component only).
Sourcepub fn motion_bound(&self, t: f64, point_offset: f64) -> f64
pub fn motion_bound(&self, t: f64, point_offset: f64) -> f64
Computes an upper bound on the displacement magnitude over [0, t].
Trait Implementations§
Source§impl Clone for AngularMotion
impl Clone for AngularMotion
Source§fn clone(&self) -> AngularMotion
fn clone(&self) -> AngularMotion
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for AngularMotion
Auto Trait Implementations§
impl Freeze for AngularMotion
impl RefUnwindSafe for AngularMotion
impl Send for AngularMotion
impl Sync for AngularMotion
impl Unpin for AngularMotion
impl UnsafeUnpin for AngularMotion
impl UnwindSafe for AngularMotion
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