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SyncEngine

Struct SyncEngine 

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pub struct SyncEngine { /* private fields */ }
Expand description

Sync engine: handles batch and single-file synchronization.

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impl SyncEngine

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pub fn new(fs: VirtualFs, config: SyncConfig, fslog: FsLog) -> Self

Create a new sync engine.

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pub fn fs(&self) -> &VirtualFs

Get a reference to the underlying filesystem.

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pub fn sync_filenames( &self, user_id: i64, request: SyncRequest, ) -> Result<SyncResponse, SyncError>

Perform batch file synchronization.

Algorithm:

  1. Apply client deletions
  2. Save client modifications (merge on conflict)
  3. Send server files that the client doesn’t have
  4. Include rename log entries
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pub fn sync_file( &self, _user_id: i64, client_file: SyncFile, ) -> Result<SyncResponse, SyncError>

Synchronize a single file.

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impl SyncEngine

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pub fn sync_media_filenames( &self, since_timestamp: i64, ) -> Result<MediaSyncResponse, SyncError>

List media files modified since a given timestamp.

Returns all media files whose mtime > since_timestamp, along with the latest timestamp for incremental sync.

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pub fn sync_media_upload( &self, filename: &str, data: &[u8], ) -> Result<(), SyncError>

Upload a media file (from raw bytes).

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pub fn sync_media_read(&self, filename: &str) -> Result<Vec<u8>, SyncError>

Read a media file as raw bytes.

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