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Supervisor

Trait Supervisor 

Source
pub trait Supervisor: Send + Sync {
    // Required methods
    fn fork<'life0, 'life1, 'async_trait>(
        &'life0 self,
        spec: &'life1 Seed,
    ) -> Pin<Box<dyn Future<Output = Result<AgentId>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn exec<'life0, 'async_trait>(
        &'life0 self,
        id: AgentId,
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn run_with_seed<'life0, 'life1, 'async_trait>(
        &'life0 self,
        id: AgentId,
        seed: &'life1 Seed,
    ) -> Pin<Box<dyn Future<Output = Result<ExecutionResult>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn wait<'life0, 'async_trait>(
        &'life0 self,
        id: AgentId,
    ) -> Pin<Box<dyn Future<Output = Result<AgentStatus>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn kill<'life0, 'async_trait>(
        &'life0 self,
        id: AgentId,
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn list<'life0, 'async_trait>(
        &'life0 self,
    ) -> Pin<Box<dyn Future<Output = Result<Vec<AgentInfo>>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
}
Expand description

Supervisor trait for managing agent lifecycles.

Required Methods§

Source

fn fork<'life0, 'life1, 'async_trait>( &'life0 self, spec: &'life1 Seed, ) -> Pin<Box<dyn Future<Output = Result<AgentId>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Fork a new agent from a seed specification.

Source

fn exec<'life0, 'async_trait>( &'life0 self, id: AgentId, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Start executing an agent.

Source

fn run_with_seed<'life0, 'life1, 'async_trait>( &'life0 self, id: AgentId, seed: &'life1 Seed, ) -> Pin<Box<dyn Future<Output = Result<ExecutionResult>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Fork and execute an agent with its seed, running to completion. Returns the execution result from the agent runtime.

Source

fn wait<'life0, 'async_trait>( &'life0 self, id: AgentId, ) -> Pin<Box<dyn Future<Output = Result<AgentStatus>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Wait for an agent to complete and return its final status.

Source

fn kill<'life0, 'async_trait>( &'life0 self, id: AgentId, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Terminate an agent.

Source

fn list<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Result<Vec<AgentInfo>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

List all known agents.

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§