pub struct StateStore {
pub base_path: PathBuf,
}Expand description
A filesystem-based persistent state store.
Files are organized as <base_path>/<category>/<name>.md or
<base_path>/<category>/<name>.json.
Fields§
§base_path: PathBufRoot directory for all state files.
Implementations§
Source§impl StateStore
impl StateStore
Sourcepub fn save_audit_entries(&self, entries: &[AuditEntry]) -> Result<()>
pub fn save_audit_entries(&self, entries: &[AuditEntry]) -> Result<()>
Save audit entries to the state store.
Sourcepub fn load_audit_entries(&self) -> Result<Vec<AuditEntry>>
pub fn load_audit_entries(&self) -> Result<Vec<AuditEntry>>
Load audit entries from the state store.
Source§impl StateStore
impl StateStore
Sourcepub async fn save_markdown(
&self,
category: &str,
name: &str,
content: &str,
) -> Result<()>
pub async fn save_markdown( &self, category: &str, name: &str, content: &str, ) -> Result<()>
Save a markdown file under the given category.
Sourcepub async fn load_markdown(
&self,
category: &str,
name: &str,
) -> Result<Option<String>>
pub async fn load_markdown( &self, category: &str, name: &str, ) -> Result<Option<String>>
Load a markdown file from the given category.
Sourcepub async fn list_category(&self, category: &str) -> Result<Vec<String>>
pub async fn list_category(&self, category: &str) -> Result<Vec<String>>
List all markdown files in a category (names without extension).
Sourcepub async fn save_json<T: Serialize>(
&self,
category: &str,
name: &str,
data: &T,
) -> Result<()>
pub async fn save_json<T: Serialize>( &self, category: &str, name: &str, data: &T, ) -> Result<()>
Save a serializable value as JSON under the given category.
Source§impl StateStore
impl StateStore
Sourcepub async fn save_session(&self, session: &Session) -> Result<()>
pub async fn save_session(&self, session: &Session) -> Result<()>
Saves a session to the sessions category.
Sourcepub async fn load_session(
&self,
session_id: &SessionId,
) -> Result<Option<Session>>
pub async fn load_session( &self, session_id: &SessionId, ) -> Result<Option<Session>>
Loads a session by ID.
Sourcepub async fn list_sessions(&self) -> Result<Vec<SessionSummary>>
pub async fn list_sessions(&self) -> Result<Vec<SessionSummary>>
Lists all sessions (sorted by updated_at descending).
Sourcepub async fn delete_session(&self, session_id: &SessionId) -> Result<bool>
pub async fn delete_session(&self, session_id: &SessionId) -> Result<bool>
Deletes a session by ID.
Sourcepub async fn get_or_create_session(
&self,
user_id: &str,
session_id: Option<&SessionId>,
) -> Result<Session>
pub async fn get_or_create_session( &self, user_id: &str, session_id: Option<&SessionId>, ) -> Result<Session>
Gets or creates a session for a user, initializing with the given session ID.
Sourcepub async fn update_session(&self, session: &Session) -> Result<()>
pub async fn update_session(&self, session: &Session) -> Result<()>
Updates an existing session, saving it to disk.
Trait Implementations§
Source§impl Clone for StateStore
impl Clone for StateStore
Source§fn clone(&self) -> StateStore
fn clone(&self) -> StateStore
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for StateStore
impl RefUnwindSafe for StateStore
impl Send for StateStore
impl Sync for StateStore
impl Unpin for StateStore
impl UnsafeUnpin for StateStore
impl UnwindSafe for StateStore
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T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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