pub enum SceneType {
Static,
SlowMotion,
ActionFast,
Talking,
Credits,
Animation,
HighComplexity,
}Expand description
Classification of a scene’s content type for encoding optimization.
Variants§
Static
Mostly still content — logos, title cards, pause frames.
SlowMotion
Slow panning or gentle motion.
ActionFast
Fast action, sports, chase sequences.
Talking
Talking-head content, interviews, news.
Credits
End credits or scrolling text.
Animation
Animated content — cartoons, CGI.
HighComplexity
High spatial and temporal complexity.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for SceneType
impl<'de> Deserialize<'de> for SceneType
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Copy for SceneType
impl Eq for SceneType
impl StructuralPartialEq for SceneType
Auto Trait Implementations§
impl Freeze for SceneType
impl RefUnwindSafe for SceneType
impl Send for SceneType
impl Sync for SceneType
impl Unpin for SceneType
impl UnsafeUnpin for SceneType
impl UnwindSafe for SceneType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more