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HdrPassthroughConfig

Struct HdrPassthroughConfig 

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pub struct HdrPassthroughConfig {
    pub enabled: bool,
    pub convert_hdr10_to_hlg: bool,
    pub inject_sei: bool,
}
Expand description

High-level configuration for HDR metadata passthrough in the transcode pipeline.

This is a simplified overlay on top of HdrPassthroughMode: the three boolean fields map to common production requirements without requiring callers to construct the full enum.

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§enabled: bool

Enable HDR metadata passthrough. When false, all HDR metadata is stripped from the output.

§convert_hdr10_to_hlg: bool

When true and enabled, convert HDR10 (PQ/ST-2084) input to HLG (ITU-R BT.2100). The pixel-level tone-map must be handled separately by a filter op; this flag only updates the stream-level transfer-function descriptor.

§inject_sei: bool

When true and enabled, inject SMPTE ST 2086 mastering-display and CTA-861.3 content-light-level SEI payloads into every output packet.

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impl HdrPassthroughConfig

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pub fn passthrough() -> Self

Create a simple pass-through config (no conversion, no SEI injection).

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pub fn strip() -> Self

Create a strip config (remove all HDR metadata).

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pub fn to_mode(&self) -> HdrPassthroughMode

Resolve this config into an HdrPassthroughMode for use with HdrProcessor.

Trait Implementations§

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impl Clone for HdrPassthroughConfig

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fn clone(&self) -> HdrPassthroughConfig

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for HdrPassthroughConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for HdrPassthroughConfig

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fn default() -> HdrPassthroughConfig

Returns the “default value” for a type. Read more

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