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SceneEncoder

Struct SceneEncoder 

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pub struct SceneEncoder { /* private fields */ }
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Scene-based encoding optimizer.

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impl SceneEncoder

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pub fn new(base_qp: f64, target_bitrate_bps: u64, frame_rate: f64) -> Self

Creates a new scene encoder with target settings.

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pub fn base_qp(&self) -> f64

Returns the base QP.

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pub fn target_bitrate_bps(&self) -> u64

Returns the target bitrate.

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pub fn generate_params(&self, metrics: &SceneMetrics) -> SceneEncodeParams

Generates encoding parameters for a scene based on its metrics.

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pub fn process_scene(&mut self, metrics: SceneMetrics) -> SceneEncodeParams

Processes a scene: records metrics and generates params.

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pub fn scene_params(&self) -> &[SceneEncodeParams]

Returns scene parameters generated so far.

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pub fn scenes_processed(&self) -> usize

Returns the number of scenes processed.

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pub fn scene_history(&self) -> &VecDeque<SceneMetrics>

Returns the scene history.

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pub fn avg_scene_complexity(&self) -> f64

Returns the average complexity across all processed scenes.

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impl Debug for SceneEncoder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T, U> Into<U> for T
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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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unsafe fn deref<'a>(ptr: usize) -> &'a T

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unsafe fn drop(ptr: usize)

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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