pub enum SyncState {
Unsignaled,
Pending,
Signaled,
}Expand description
State of a GPU sync object.
Variants§
Unsignaled
Initial / reset state – no work has been queued.
Pending
Work submitted to the GPU; may or may not be complete.
Signaled
GPU work has completed; primitive is signaled.
Implementations§
Source§impl SyncState
impl SyncState
Sourcepub fn is_signaled(&self) -> bool
pub fn is_signaled(&self) -> bool
Returns true if the primitive is currently signaled.
Sourcepub fn is_pending(&self) -> bool
pub fn is_pending(&self) -> bool
Returns true if the primitive has in-flight GPU work.
Trait Implementations§
impl Copy for SyncState
impl Eq for SyncState
impl StructuralPartialEq for SyncState
Auto Trait Implementations§
impl Freeze for SyncState
impl RefUnwindSafe for SyncState
impl Send for SyncState
impl Sync for SyncState
impl Unpin for SyncState
impl UnsafeUnpin for SyncState
impl UnwindSafe for SyncState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more