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BlendKernel

Struct BlendKernel 

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pub struct BlendKernel;
Expand description

GPU-style image blending kernel (CPU simulation via Rayon).

Operates on packed RGBA (4 bytes / pixel) buffers. dst is modified in place (it acts as both the base and the output).

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impl BlendKernel

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pub fn blend( src: &[u8], dst: &mut [u8], width: u32, height: u32, mode: BlendMode, opacity: u8, ) -> Result<BlendStats, BlendError>

Blend src over dst using the specified blend mode and global opacity.

opacity controls how much of src is mixed in (0 = invisible, 255 = fully opaque). The per-pixel alpha in src is also respected by all modes.

§Errors

Returns BlendError if buffers or dimensions are invalid.

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pub fn blend_masked( src: &[u8], dst: &mut [u8], mask: &[u8], width: u32, height: u32, mode: BlendMode, global_opacity: u8, ) -> Result<BlendStats, BlendError>

Blend with a per-pixel opacity mask (single channel, one byte per pixel).

Each pixel’s effective opacity is global_opacity * mask[i] / 255.

§Errors

Returns BlendError if any buffer or mask length is invalid.

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pub fn composite_layers( layers: &[(&[u8], u8)], width: u32, height: u32, ) -> Result<Vec<u8>, BlendError>

Composite multiple layers using Porter-Duff “over” operator.

Layers are composited from bottom to top (index 0 is the base). Each (buffer, opacity) entry is blended onto the accumulator.

§Errors

Returns BlendError if any layer has incorrect dimensions.

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pub fn apply_tint( src: &[u8], dst: &mut [u8], width: u32, height: u32, tint: [u8; 4], ) -> Result<(), BlendError>

Apply a constant color tint (multiply by a solid RGBA color).

Each pixel is multiplied component-wise by tint / 255.

§Errors

Returns BlendError if buffer or dimensions are invalid.

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pub fn premultiply_alpha( buf: &mut [u8], width: u32, height: u32, ) -> Result<(), BlendError>

Premultiply RGB channels by the alpha channel in place.

Input: [R, G, B, A] straight alpha. Output: [R*A/255, G*A/255, B*A/255, A] premultiplied.

§Errors

Returns BlendError on dimension or buffer mismatch.

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pub fn unpremultiply_alpha( buf: &mut [u8], width: u32, height: u32, ) -> Result<(), BlendError>

Un-premultiply alpha (divide RGB by alpha).

Pixels with A = 0 are left as [0, 0, 0, 0].

§Errors

Returns BlendError on dimension or buffer mismatch.

Trait Implementations§

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impl Clone for BlendKernel

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fn clone(&self) -> BlendKernel

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for BlendKernel

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for BlendKernel

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fn default() -> BlendKernel

Returns the “default value” for a type. Read more

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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