pub struct CompiledShader {
pub bytecode: Vec<u8>,
pub version: ShaderVersion,
pub created_at: SystemTime,
pub size_bytes: usize,
pub hit_count: u64,
}Expand description
A compiled shader blob stored in the cache.
Fields§
§bytecode: Vec<u8>The shader byte code or SPIR-V blob.
version: ShaderVersionVersion information.
created_at: SystemTimeWhen this entry was inserted.
size_bytes: usizeApproximate size of the bytecode in bytes.
hit_count: u64How many times this shader has been retrieved from the cache.
Implementations§
Source§impl CompiledShader
impl CompiledShader
Sourcepub fn new(bytecode: Vec<u8>, version: ShaderVersion) -> Self
pub fn new(bytecode: Vec<u8>, version: ShaderVersion) -> Self
Create a new CompiledShader.
Trait Implementations§
Source§impl Clone for CompiledShader
impl Clone for CompiledShader
Source§fn clone(&self) -> CompiledShader
fn clone(&self) -> CompiledShader
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for CompiledShader
impl RefUnwindSafe for CompiledShader
impl Send for CompiledShader
impl Sync for CompiledShader
impl Unpin for CompiledShader
impl UnsafeUnpin for CompiledShader
impl UnwindSafe for CompiledShader
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more