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GpuMemoryPool

Struct GpuMemoryPool 

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pub struct GpuMemoryPool { /* private fields */ }
Expand description

GPU memory pool allocator.

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impl GpuMemoryPool

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pub fn new(block_size: usize) -> Self

Create a new pool.

  • block_size – size of each new backing block in bytes.
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pub fn alloc( &mut self, size: usize, alignment: Alignment, ) -> Option<AllocationHandle>

Allocate size bytes with the given alignment.

Returns an AllocationHandle on success. If no existing block can satisfy the request, a new backing block is created.

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pub fn free(&mut self, handle: &AllocationHandle)

Free a previously allocated handle.

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pub fn stats(&self) -> &PoolStats

Current pool statistics.

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pub fn block_count(&self) -> usize

Total number of backing blocks.

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pub fn free_bytes(&self) -> usize

Total free bytes across all blocks.

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pub fn reset(&mut self)

Reset the pool – all backing blocks are cleared.

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pub fn defragment(&mut self) -> DefragResult

Defragment the pool by coalescing free ranges in all blocks and removing completely empty blocks.

This operation is O(B * R log R) where B = block count, R = free ranges. Call periodically in long-running sessions to reduce fragmentation.

Returns a DefragResult describing the work performed.

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pub fn compact(&mut self) -> Option<CompactionPlan>

Compact the pool by migrating allocations from sparsely-used blocks into denser blocks, freeing up empty blocks.

This is a more aggressive form of defragment() — it returns a list of migrations (old_handle, new_handle) that the caller must apply to move data from old offsets to new offsets.

Returns None if compaction is not possible or not beneficial.

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pub fn fragmentation_ratio(&self) -> f64

Calculate the fragmentation ratio (0.0 = no fragmentation, 1.0 = fully fragmented).

Defined as: 1 - (largest_free_contiguous / total_free). A value of 0.0 means all free memory is in one contiguous block.

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pub fn shrink(&mut self) -> usize

Shrink the pool by removing empty blocks and trimming capacity.

Unlike defragment, this only removes blocks with zero live allocations.

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const ALIGN: usize

The alignment of pointer.
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