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MultiCamEditor

Struct MultiCamEditor 

Source
pub struct MultiCamEditor {
    pub session: MultiCamSession,
    pub cuts: Vec<MultiCamCut>,
}
Expand description

High-level multi-camera editing controller.

Manages a MultiCamSession together with a sorted list of MultiCamCuts and provides timeline generation.

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§session: MultiCamSession

The underlying session (cameras + sync offsets).

§cuts: Vec<MultiCamCut>

Sorted list of cuts.

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impl MultiCamEditor

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pub fn new(session: MultiCamSession) -> Self

Create a new editor wrapping the given session.

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pub fn add_cut(&mut self, cut: MultiCamCut) -> EditResult<()>

Add a cut, keeping the cut list sorted by timestamp_ms.

§Errors

Returns EditError::InvalidEdit if either from_camera or to_camera is not a valid camera index in the underlying session.

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pub fn remove_cut_at(&mut self, timestamp_ms: u64) -> Option<MultiCamCut>

Remove the first cut whose timestamp_ms equals timestamp_ms.

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pub fn cut_count(&self) -> usize

Number of cuts currently registered.

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pub fn generate_timeline(&self) -> Vec<ClipRef>

Generate a flat timeline as a sequence of ClipRefs.

For each pair of consecutive cuts (or the single interval defined by the only cut), the active camera at the midpoint of that interval is queried. The resulting ClipRef spans the full interval.

If there are no cuts, an empty vec is returned.

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impl Debug for MultiCamEditor

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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