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SceneChangeDetector

Struct SceneChangeDetector 

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pub struct SceneChangeDetector;
Expand description

A stateless scene-change detector that classifies a single histogram difference value against a configurable threshold.

This is a lightweight helper for callers that compute histogram differences externally (e.g. from a motion-estimation pass) and just need to decide whether to force an I-frame.

For a stateful, full-featured detector with GOP-boundary management see SceneChangeIdrController.

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impl SceneChangeDetector

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pub fn new() -> Self

Create a new SceneChangeDetector.

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pub fn is_scene_change(hist_diff: f32, threshold: f32) -> bool

Classify a pre-computed histogram difference as a scene change.

§Parameters
  • hist_diff – normalised histogram distance in [0.0, 1.0]. A value of 0.0 means identical frames; 1.0 means maximally different.
  • threshold – decision boundary; values strictly above the threshold are considered scene changes. Typical value: 0.45.
§Returns

true if hist_diff > threshold (scene change detected).

Trait Implementations§

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impl Clone for SceneChangeDetector

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fn clone(&self) -> SceneChangeDetector

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SceneChangeDetector

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SceneChangeDetector

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fn default() -> SceneChangeDetector

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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impl<T> From<T> for T

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fn from(t: T) -> T

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fn into(self) -> U

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That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize

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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.