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SearchContext

Struct SearchContext 

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pub struct SearchContext<'a> {
    pub src: &'a [u8],
    pub src_stride: usize,
    pub ref_frame: &'a [u8],
    pub ref_stride: usize,
    pub block_size: BlockSize,
    pub block_x: usize,
    pub block_y: usize,
    pub ref_width: usize,
    pub ref_height: usize,
}
Expand description

Search context containing frame data and configuration.

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§src: &'a [u8]

Source block data.

§src_stride: usize

Source stride.

§ref_frame: &'a [u8]

Reference frame data.

§ref_stride: usize

Reference stride.

§block_size: BlockSize

Block size.

§block_x: usize

Block position X in source.

§block_y: usize

Block position Y in source.

§ref_width: usize

Reference frame width.

§ref_height: usize

Reference frame height.

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impl<'a> SearchContext<'a>

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pub const fn new( src: &'a [u8], src_stride: usize, ref_frame: &'a [u8], ref_stride: usize, block_size: BlockSize, block_x: usize, block_y: usize, ref_width: usize, ref_height: usize, ) -> Self

Creates a new search context.

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pub const fn src_offset(&self) -> usize

Returns the source block offset.

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pub fn calculate_sad(&self, mv: &MotionVector) -> Option<u32>

Calculates SAD for a given motion vector.

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pub fn is_valid_mv(&self, mv: &MotionVector, range: &SearchRange) -> bool

Checks if a motion vector is within valid bounds.

Auto Trait Implementations§

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impl<'a> Freeze for SearchContext<'a>

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impl<'a> RefUnwindSafe for SearchContext<'a>

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impl<'a> Send for SearchContext<'a>

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impl<'a> Sync for SearchContext<'a>

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impl<'a> Unpin for SearchContext<'a>

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impl<'a> UnsafeUnpin for SearchContext<'a>

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impl<'a> UnwindSafe for SearchContext<'a>

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.