pub enum CodecDirection {
EncodeOnly,
DecodeOnly,
Both,
}Expand description
Direction a codec entry supports.
Variants§
EncodeOnly
Encoding (raw → compressed) only.
DecodeOnly
Decoding (compressed → raw) only.
Both
Both encoding and decoding.
Trait Implementations§
Source§impl Clone for CodecDirection
impl Clone for CodecDirection
Source§fn clone(&self) -> CodecDirection
fn clone(&self) -> CodecDirection
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CodecDirection
impl Debug for CodecDirection
Source§impl PartialEq for CodecDirection
impl PartialEq for CodecDirection
impl Copy for CodecDirection
impl Eq for CodecDirection
impl StructuralPartialEq for CodecDirection
Auto Trait Implementations§
impl Freeze for CodecDirection
impl RefUnwindSafe for CodecDirection
impl Send for CodecDirection
impl Sync for CodecDirection
impl Unpin for CodecDirection
impl UnsafeUnpin for CodecDirection
impl UnwindSafe for CodecDirection
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more