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TemporalSmoother

Struct TemporalSmoother 

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pub struct TemporalSmoother { /* private fields */ }
Expand description

Temporal smoother for rolling shutter motion vectors.

Applies an exponentially weighted moving average (EWMA) across consecutive frames to suppress frame-to-frame jitter in the per-scanline motion estimates. This is critical for preventing flickering artifacts that occur when raw per-frame motion vectors vary erratically.

§Algorithm

For each block index i, the smoother maintains a running estimate:

mv_smoothed[i] = alpha * mv_new[i] + (1 - alpha) * mv_prev[i]

A lower alpha produces more temporal smoothing (more lag), while a higher alpha responds faster to genuine motion changes.

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impl TemporalSmoother

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pub fn new(alpha: f64) -> Self

Create a new temporal smoother.

alpha is clamped to [0.01, 1.0].

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pub fn smooth(&mut self, motion_vectors: &[MotionVector]) -> Vec<MotionVector>

Smooth a new frame’s motion vectors against the running average.

On the first call the input is returned as-is (there is no history). Subsequent calls blend the new vectors with the accumulated state.

If the number of blocks changes between calls (e.g. resolution change) the state is reset.

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pub fn reset(&mut self)

Reset the internal state so the next call starts fresh.

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pub fn alpha(&self) -> f64

Current smoothing factor.

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pub fn num_blocks(&self) -> usize

Number of blocks tracked.

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