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LuaStmt

Enum LuaStmt 

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pub enum LuaStmt {
Show 15 variants Assign { targets: Vec<LuaExpr>, values: Vec<LuaExpr>, }, LocalAssign { names: Vec<String>, attribs: Vec<Option<String>>, values: Vec<LuaExpr>, }, Do(Vec<LuaStmt>), While { cond: LuaExpr, body: Vec<LuaStmt>, }, Repeat { body: Vec<LuaStmt>, cond: LuaExpr, }, If { cond: LuaExpr, then_body: Vec<LuaStmt>, elseif_clauses: Vec<(LuaExpr, Vec<LuaStmt>)>, else_body: Option<Vec<LuaStmt>>, }, For { var: String, start: LuaExpr, limit: LuaExpr, step: Option<LuaExpr>, body: Vec<LuaStmt>, }, ForIn { names: Vec<String>, exprs: Vec<LuaExpr>, body: Vec<LuaStmt>, }, Function(LuaFunction), Local(LuaFunction), Return(Vec<LuaExpr>), Break, Goto(String), Label(String), Call(LuaExpr),
}
Expand description

Lua statement AST node.

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Assign

Assignment: targets = values

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§targets: Vec<LuaExpr>
§values: Vec<LuaExpr>
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LocalAssign

Local variable declaration: local names = values

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§names: Vec<String>
§attribs: Vec<Option<String>>
§values: Vec<LuaExpr>
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Do(Vec<LuaStmt>)

Do block: do ... end

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While

While loop: while cond do ... end

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§cond: LuaExpr
§body: Vec<LuaStmt>
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Repeat

Repeat-until loop: repeat ... until cond

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§body: Vec<LuaStmt>
§cond: LuaExpr
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If

If-elseif-else: if cond then ... [elseif ...] [else ...] end

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§cond: LuaExpr
§then_body: Vec<LuaStmt>
§elseif_clauses: Vec<(LuaExpr, Vec<LuaStmt>)>
§else_body: Option<Vec<LuaStmt>>
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For

Numeric for: for var = start, limit[, step] do ... end

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§start: LuaExpr
§limit: LuaExpr
§body: Vec<LuaStmt>
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ForIn

Generic for: for names in exprs do ... end

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§names: Vec<String>
§exprs: Vec<LuaExpr>
§body: Vec<LuaStmt>
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Function(LuaFunction)

Named function definition: function name(params) ... end

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Local(LuaFunction)

Local function definition: local function name(params) ... end

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Return(Vec<LuaExpr>)

Return statement: return [exprs]

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Break

Break statement: break

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Goto(String)

Goto statement: goto label

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Label(String)

Label statement: ::label::

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Call(LuaExpr)

Expression statement (function call): expr

Trait Implementations§

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impl Clone for LuaStmt

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fn clone(&self) -> LuaStmt

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LuaStmt

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for LuaStmt

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for LuaStmt

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fn eq(&self, other: &LuaStmt) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for LuaStmt

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.