pub struct GLSLPassConfig {
pub phase: GLSLPassPhase,
pub enabled: bool,
pub max_iterations: u32,
pub debug_output: bool,
pub pass_name: String,
}Fields§
§phase: GLSLPassPhase§enabled: bool§max_iterations: u32§debug_output: bool§pass_name: StringImplementations§
Trait Implementations§
Source§impl Clone for GLSLPassConfig
impl Clone for GLSLPassConfig
Source§fn clone(&self) -> GLSLPassConfig
fn clone(&self) -> GLSLPassConfig
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for GLSLPassConfig
impl RefUnwindSafe for GLSLPassConfig
impl Send for GLSLPassConfig
impl Sync for GLSLPassConfig
impl Unpin for GLSLPassConfig
impl UnsafeUnpin for GLSLPassConfig
impl UnwindSafe for GLSLPassConfig
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more